D made 3D Studio · Photometric Stereo PBR Studio

Rendered with D made 3D PBR Studio

Coming Soon · Photometric Stereo

A new level of
detail, shaped by light

Light Stage meets the
D made 3D PBR Studio pipeline

D made 3D PBR Studio

From photometric
lighting to finished
3D materials.

The 1+N mode works without separate light-source calibration. Even with irregular capture angles, it precisely aligns surface direction vectors to the world coordinate system of the RealityScan geometry. Detail captured with Light Stage or 1+N becomes high-resolution geometry and PBR materials.

D made 3D PBR Studio interface with 1+N processing and a world-normal preview
D made 3D PBR Studio · World Normal Preview

01 / CAPTURE

Two capture modes,
one pipeline

LIGHT STAGE1+N SEQUENCE

The pipeline supports a dedicated Light Stage mode and a 1+N turntable sequence mode. Choose the mode that suits your subject and setup, then generate PBR maps in the same workflow.

02 / WORLD DIRECTION

Precise world-space normals
from irregular capture angles

RANDOM VIEWSGEOMETRYWORLD DIRECTION

The 1+N mode accepts uneven turntable angles and viewpoints. Using the geometry from RealityScan as a reference, it aligns surface normals from each view and reconstructs detail in a consistent world coordinate system.

03 / HIGH-POLY & 3D PRINTING

From low-poly meshes to
high-poly geometry and 3D printing

Base mesh
Restored detail

Height maps and tangent-space normal maps add fine relief to a low-poly mesh, reconstructing it as high-poly geometry. The resulting mesh can be used for rendering and as geometry for 3D printing.

04 / TBN ALIGNMENT

Consistent surface detail
with TBN alignment

TBN TBN REFERENCESURFACE ALIGNMENT

The model’s TBN frame aligns geometry and surface direction. It reduces residual shape information in height and tangent-space normal maps to limit duplicated relief and distortion.

05 / ONE-CLICK PIPELINE

One-click PBR map generation
with RealityScan

With your capture data and processing options ready, a single run takes you from RealityScan integration to PBR maps. It reduces repetitive conversions and manual steps, and you can preview the results in a render.

Light Stage systems 3D scanning services PBR production pipeline